online at the site below.
First is a headline. Clicking on that gets the first layer of detail.
Clicking on that....well, you see the idea.
graph.
Post by Adam SobieskiPaola Di Maio,
When considering explanations of artificial intelligence systemsâ
behaviors or outputs or when considering arguments that artificial
intelligence systemsâ behaviors or outputs are correct or the best
possible, we can consider diagrammatic, recursive, component-based
approaches to the design and representation of models and systems (e.g.
Lobe). For such approaches, we can consider simple components,
interconnections between components, and composite components which are
comprised of interconnected subcomponents. For such approaches, we can also
consider that components can have settings, that components can be
configurable.
As we consider recursive representations, a question is which level of
abstraction should one use when generating an explanation â when composite
components can be double-clicked upon to reveal yet more interconnected
components? Which composite components should one utilize in an explanation
or argument and which should be zoomed in upon and to which level of
detail? We can generalize with respect to generating explanations and
arguments from recursive models of: (1) mathematical proofs, (2) computer
programs, and (3) component-based systems. We can consider a number of
topics for all three cases: explanation planning, context modeling, task
modeling, user modeling, cognitive load modeling, attention modeling,
relevance modeling and adaptive explanation.
Another topic important to XAI is that some components are trained on
data, that the behavior of some components, simple or composite, is
dependent upon training data, training procedures or experiences in
environments. Brainstorming, we can consider that components or systems can
produce data, e.g. event logs, when training or forming experiences in
environments, such that the produced data can be of use to generating
explanations and arguments for artificial intelligence systemsâ behaviors
or outputs. Pertinent topics include contextual summarization and narrative.
XAI topics are interesting; Iâm enjoying the discussion. I hope that these
theoretical topics can be of some use to developing new standards.
Best regards,
Adam
Schiller, Marvin, and Christoph BenzmÃŒller. "Presenting proofs with
adapted granularity." In Annual Conference on Artificial Intelligence, pp.
289-297. Springer, Berlin, Heidelberg, 2009.
Cheong, Yun-Gyung, and Robert Michael Young. "A Framework for Summarizing
Game Experiences as Narratives." In AIIDE, pp. 106-108. 2006.
*Sent: *Monday, November 12, 2018 9:59 PM
*Subject: *Re: Toward a web standard for XAI?
Dear Adam
thanks and sorry for taking time to reply.
Indeed triggered some thinking
In the process of doing so,irealised whatever we come up with has to match
the web stack, and then realised that we do not have a stack for the
distributed web yet, as such
Is this what you are thinking, Adam Sobieski, please share more
sounds like in the right direction
PDM
Artificial intelligence and machine learning systems could produce
explanation and/or argumentation [1].
Deep learning models can be assembled by interconnecting components
[2][3]. Sets of interconnected components can become interconnectable
composite components. XAI [4] approaches should work for deep learning
models assembled by interconnecting components. We can envision
explanations and arguments, or generators for such, forming as deep
learning models are assembled from components.
What do you think about XAI and deep learning models assembled by
interconnecting components?
Best regards,
Adam Sobieski
http://www.phoster.com/contents/
[1] https://www.w3.org/community/argumentation/
[2] https://www.lobe.ai/
[3] http://youtu.be/IN69suHxS8w
[4] https://www.darpa.mil/program/explainable-artificial-intelligence
*Sent: *Wednesday, October 31, 2018 9:31 AM
*Subject: *Toward a web standard for XAI?
Just wondering
https://www.w3.org/community/aikr/2018/10/31/towards-a-web-standard-for-explainable-ai/